Sunday, February 1, 2015

RSA#1: Augmented Reality

RSA#1: Augmented Reality


Review of Augmented Paper Systems in Education: An Orchestration Perspective. http://tinyurl.com/pu8b7zj






“We think in a narrative…social media is like a digital campfire which an audience gathers to hear our stories” (Tempest, 2012). “Now imagine creating an atmosphere like that for your students” (Minock, 2013). Augmented Reality (AR) is a tool that allows teachers and students to create such an interactive atmosphere that the environment of the classroom comes alive.  In a review of multiple articles, videos, and a paper, the definition of augmented reality is a common one. “The basic idea of augmented reality is to superimpose graphics, audio, and other sensory enhancements over a real-world environment in real time” (Bonsor, 2001). EdTEchREview defined it similarly as “a kind of computer-generated reality that intend to duplicate the world's atmosphere in a computer system” (Bharti, 2015). 

Teachers know that learning deepens, not just through reading and listening, but also through creating and interacting. Augmented reality products like Elements 4D by Daquri, help students manipulate and combine elements from a variety of devices, rather than just reading about them in a textbook (Minock, 2013).  On the spectrum of learning with technology, teachers should strive to move students from consuming information into the collaboration and production phase of learning.  Augmented reality provides the tool to assist with that deeper learning experience.  According to Prasanna Bharti in EdTechReview, AR works on two methodologies.  One being “marker-based”, which uses symbols or barcodes as a trigger to an online media.  The other is “location-based”, which uses GPS data to help the user interact with their environment through their device (Bharti 2015).

In the paper titled “Review of Augmented Paper Systems in Education”, some limitations to the integration of these technologies include, constraints such as space, lesson time, teacher energy level, and discipline.  Other limitations include device management issues, need for flexible systems, and the need for the tech to be simple enough to integrate in the classroom.  The downside to the research on implementation of these technologies is a lack usage in authentic settings.  Only 15 (37.5%) of selected studies were used in an authentic classroom setting (Prieto, Wen, Caballero, & Dillenbourg. 2014).

Examples of how to integrate AR into the classroom were comparable across the articles.  Student creation of a photo wall, book reviews, flash cards for deaf students to study sign language, homework with teacher video, word walls, yearbooks, lab safety, and parental involvement to name a few.  Another commonality among the sources was the peek in to the future of AR.  The use of “Sixth Sense” lanyard devices, contact lenses with AR capabilities, armed forces use of blueprint overlays, paleontologists, and doctors infusing digital data with real life, real time work.  It is clear that despite the fear of information overload, augmented reality is developing quickly and applications both in and out of the classroom abound.

Bharti, P. (2015). How to Use Augmented Reality in the Classroom - EdTechReview™ (ETR)Edtechreview.in. Retrieved 2 February 2015, from http://edtechreview.in/trends-insights/insights/1210-how-to-use-augmented-reality-in-the-classroom

Bonsor, K.(2001, February 19) "How Augmented Reality Works".  HowStuffWorks.com. Retrieved 1 Feb, 2015 <http://computer.howstuffworks.com/augmented-reality.htm> .

Minock, D. (2013, Nov.4). Edutopia, “Augmented Reality Brings New Dimensions to Learning”. Retrieved 2 February 2015, from http://www.edutopia.org/blog/augmented-reality-new-dimensions-learning-drew-minock

Prieto, L.-P., Wen, Y., Caballero, D., & Dillenbourg, P. (2014). Review of Augmented Paper Systems in Education: An Orchestration Perspective. Educational Technology & Society, 17 (4), 169–185.

Tempest, M. 2012, March 30. “A magical tale (with augmented reality)”. Retrieved 2 February 2015, from https://www.youtube.com/watch?v=C4pHP-pgwlI#t=376.


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